In this role-playing game, guests become Merlin’s apprentice sorcerers and embark on a quest to stop more than 20 Disney villains – including Hades and Cruella De Vil – from stealing one of the four shattered pieces of Merlin’s crystal ball. Armed with spells in the form of special cards, guests search for the magic symbols that lead them to villains’ hiding places in Adventureland, Fantasyland, Frontierland, and Main Street, U.S.A. Once there, apprentices use magic keys to reveal a villain’s hideout and use spell cards to stop them in their tracks.
According to the game’s developers, the cards really are the secret weapons of the game. There will be 70 different spell cards available and guests will receive five complimentary cards when they play. Each card features a different Disney character that offers a spell unique to him or her. Guests can use more than one card simultaneously, casting multiple spells at a villain at one time.
Wednesday, February 1, 2012
Sorcerers of the Magic Kingdom
Would love to hear from anyone that's played the new card came via the soft openings in Jan. Sounds interesting.
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Magic Kingdom
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