A reader writes, "Passengers riding Walt Disney World's updated Space Mountain attraction will be able to play video games as they wait in line. Each game lasts about 90 seconds with a 90-second interval and the games can accommodate 86 players at one time."
Wednesday, November 11, 2009
Yes, can't wait until Space Mountain opens back up and saw this over on Boing Boing this morning. More details over at Disney Parks Blog
Monday, November 9, 2009
Great little story over on Dustin Curtis' blog on meeting "Mr. Q" and discussing his role in the ambient sounds you hear at the Walt Disney World theme parks.
To get the original audio system at Disney World to work, engineers simply attached large speakers to several hundred light-posts randomly scattered throughout the park. It worked reasonably well, and in the decades since, the process has changed very little. For most theme parks, this is how audio systems are still built. But for the happiest place on Earth, and for Mr Q, it wasn’t good enough: it turns out, there is actually a minor flaw with this system. Because the speakers are placed on arbitrarily-positioned light-posts throughout the park, the volume of the music slightly fluctuates as visitors walk along pathways. As they get closer to a speaker, the music gets louder, and as they walk away, it gets quieter.
Wednesday, November 4, 2009
China is one step closer
The PAR approval will enable Disney and its Shanghai partners to move forward toward a final agreement to build and operate the park and begin preliminary development work. Upon completion of the final agreement, the project’s initial phase would include a Magic Kingdom-style theme park with characteristics tailored to the Shanghai region and other amenities consistent with Disney’s destination resorts worldwide.